yep.
Type: Posts; User: MystWind
yep.
ah great thanks a load havn;t found it yet but I'll figure ! :D ty!
EDIT : ARGH ,I can't find that freakin option...I'll do it tomorrow...( i use Dev as a compiler , it doesn;t has the linker tab...
anyone?
great thanks for the help... only problem left is I don't know how to link to winmm.lib ?'
anyone > plz tell me how to link to winmm.lib?
nope didn;t work out as i hoped it would:9 I'll just post my code :S can't do it alone.
test.cpp
#include "ding.wav"
#include "Mmsystem.h."
#include "Coredll.lib."
this is what I allready came up with :
PlaySound("ding.wav",NULL,SND_ASYNC|SND_FILENAME);
but I include it this way : [CODE]#include "ding.wav"[\CODE]
didn;t work.
edit : [CODE]...
hey guys (i'm back),
I've been looking on the internet for about 3.5 hours now, and still havn't found the sollution.
I'm trying to play a sound ( bling.wav ) in my Windows application.
I can't...
I'm leaving the forum now but one thing : an a.i stand for artificial inteligence , that means you can't define evry turn , you must get the computer to DECIDE a move , by let him not do the other...
alright I got 4 bad reputation replys now .. can't you just ask anymore on a forum ?
they all say : don;t be silly etc.... silly ? I just don't know... hmm well I'm leaving the board because of...
I'm considdering it right now ;) Thanks for the good idea.
about the game design- I have ( really ! ) great exerience on that: www.gamemaker.nl it sounds easy : it is. but it gives you , just like flash as I hear you say , the right sight on things what a...
ok :) sorry for having a bit rude reply.
thanks ( both ) for the reply.. Its way clearer to me now , I think I'll stick to C++ only for quit some time then.
p.s : I'm not the only one who's going...
1.) one site said so.
2.) well thanks for comparing me with a child whos always bugging you.
3.) I've got a whoile live ahead of me and the FINAL GOALis working on that.ofcourse I understand it...
hi ,
as you know I want to write an 2D MMORPG .
well I now know what c++ quite can do...
but in what language should I write it ?
in openGL ? directX ? something else ?
I know windows uses...
#include <fstream>
#include <iostream>
using namespace std;
int main()
{
char str[10];
//Creates an instance of ofstream, and opens example.txt
I might join the tic tac toe.
I'll start now. :)
I'm flabergasted. well you use
cin >> x;
to input x
or was this all a joke?looks like one :confused:
edit : oh the tool : lol , well I didn;t write that way when I was 12... good one...
lol salem:P
I don't think he should have posted that on a forum like this one :P
ok , ( tell me if I'm wrong ) I think it gets affected by the other cin in your program : it kinda skips it. what you can do is put two cinget(); after eachother... ok its not the best code but I'm...
alright I written one wich works PERFECTLY in my dev-C++
it it doesn;t work you should re-install your dev-C++ compiler.
#include <iostream>
using namespace std; // using standard libary //...
http://cboard.cprogramming.com/announcement.php?f=3&announcementid=39
I can't wait to see your A.I , I'm an A.I fan ! :D
yea , that took my attention too , but i though i might have been a C dialect ( I'm a C++ programmer ).
#include <stdio.h>
int main(void)
{
int i,temp;
for (i=1; i<=2;i++)
{
do {
although its written in C++ ? oh ok... but cool eh :D
I tryed 3 months ago to aply to the team - as a music maker , but they said my music program wasn;t good enoufh although they liked my style...