Search:

Type: Posts; User: Tclord

Search: Search took 0.00 seconds.

  1. Replies
    3
    Views
    2,578

    I always use the glTexImage2D() or...

    I always use the glTexImage2D() or gluBuild2DMipmaps() functions to generate textures. You just have to handle loading the image and converting it into a format these functions can use is all. This...
  2. Thread: in a loop

    by Tclord
    Replies
    5
    Views
    1,063

    Here's another way.. for (i=...) { ...

    Here's another way..



    for (i=...)
    {
    .
    .
    if()
    continue; // "Iwant to take next i here"
  3. Replies
    11
    Views
    1,361

    Heh, I guess I wasn't clear enough there. I...

    Heh, I guess I wasn't clear enough there. I meant:

    classes are vs. (structs in C)

    rather than:

    (classes are vs. structs) in C

    if you know what I mean. Language should have something...
  4. Replies
    1
    Views
    1,081

    advanced problem

    I'm designing a UI system, using classes, and am running into some complications trying to do everything I want to do. I'll try and explain my goals and such.

    First, there's the base control,...
  5. Replies
    11
    Views
    1,361

    Actually, there's little difference between...

    Actually, there's little difference between structs and classes in C++, so structs in C++ are about as different as classes are vs. structs in C. A C++ struct is just a class with everything...
Results 1 to 5 of 5