Not used OpenGL for many years but a few comments....
You are using the standard app loop (using a single GetMessage()) as opposed to a 'game' msg loop (using PeekMessage()).
The difference is...
Type: Posts; User: novacain
Not used OpenGL for many years but a few comments....
You are using the standard app loop (using a single GetMessage()) as opposed to a 'game' msg loop (using PeekMessage()).
The difference is...