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Type: Posts; User: hartwork

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  1. Replies
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    i think converting this to c/c++ is no good idea:...

    i think converting this to c/c++ is no good idea: php has the means to make this job simple but it is much more complex in c/c++. why do you want to have it converted?
  2. Thread: winamp

    by hartwork
    Replies
    10
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    2,420

    from now on latest plainamp will be always here:...

    from now on latest plainamp will be always here:
    -->  plainamp_latest.zip
  3. Thread: winamp

    by hartwork
    Replies
    10
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    2,420

    it's for linux...

    it's for linux...
  4. Thread: winamp

    by hartwork
    Replies
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    2,420

    0.1.2 build 108...

    0.1.2 build 108
    http://www.hartwork.org/cgi-bin/download.cgi?file=public/plainamp_012b0108.zip
  5. Thread: Using BitBlt

    by hartwork
    Replies
    4
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    8,585

    in case you need more speed (for animations or if...

    in case you need more speed (for animations or if the user
    is allowed to zoom in realtime) use DrawDibDraw instead:


    BOOL DrawDibDraw(
    HDRAWDIB hdd,
    HDC hdc, ...
  6. Thread: winamp

    by hartwork
    Replies
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    2,420

    to be honest i posted here cause the projects...

    to be honest i posted here cause the projects section does not seem to get much attention.

    so could somebody move this to projects please...
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    latest devil version: 1.03 Marching Cubes...

    latest devil version: 1.03


    Marching Cubes Screensaver 1.32
    http://www.hartwork.org/cgi-bin/download.cgi?file=public/devil_103_marching_cubes_132.zip

    Rain Saver 1.12...
  8. Thread: winamp

    by hartwork
    Replies
    10
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    2,420

    update 0.1.2.2...

    update 0.1.2.2
    http://www.hartwork.org/cgi-bin/download.cgi?file=public/plainamp_012b0002.zip

    to be honest i hoped for some feedback here...
  9. Thread: winamp

    by hartwork
    Replies
    10
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    2,420

    update: build 1177...

    update: build 1177
    http://www.hartwork.org/cgi-bin/download.cgi?file=public/plainamp_011b1177.zip
  10. Thread: winamp

    by hartwork
    Replies
    10
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    2,420

    for some reasons i cannot edit my old post... ...

    for some reasons i cannot edit my old post...

    here's the latest update:
    http://www.hartwork.org/cgi-bin/download.cgi?file=public/plainamp_011b1163.zip
  11. Replies
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    i didn't understand Stevemeister at all but the...

    i didn't understand Stevemeister at all but the way you seem to
    have understood it can be used to solve this. the disadvantage is
    you have to reorganize your host application a bit (moving stuff...
  12. Replies
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    i don't fully understand this. are you sure he...

    i don't fully understand this. are you sure he does not mean statically linking the dll?


    yes, sure!
  13. Thread: winamp

    by hartwork
    Replies
    10
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    2,420

    winamp open source

    i'm writing an open source winamp core called Plainamp
    which will go GPL when the code is clean enough.

    current features include
    native dsp chaining
    native vis stackingfeel free to check it...
  14. Replies
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    what program are you working on? yes, it is....

    what program are you working on?


    yes, it is. function pointers is a possible solution.
    winamp input plugins does this for example.


    i'm also using devcpp/mingw right now so if you have...
  15. Replies
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    1,639

    if that code worx - i guess so - i wasted a lot...

    if that code worx - i guess so - i wasted a lot if time. :-(
  16. Replies
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    i remembered i once wrote RGB-to-string and...

    i remembered i once wrote RGB-to-string and string-to-RGB code
    for my ColorPicker EmEditor Plugin. full source can be found
    on my website, the RGB part is attached. i hope that helps. :cool:


    ...
  17. Replies
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    is your problem * you don't know how to...

    is your problem
    * you don't know how to read/write from/to files in general or
    * just how to store the RGB value?
  18. Replies
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    if you can do the unix part you could help me. ...

    if you can do the unix part you could help me.

    i'd also do the cross-platform stuff == putting unix and
    win32 part together (mainly preprocessor stuff).
  19. Replies
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    sorry, but how does that help!? i need...

    sorry, but how does that help!?

    i need somebody
    * to dicuss the class design with
    * doing the unix implementation


    can you do this?
  20. Replies
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    high-res timer class / please help!

    i want to write a simple cross-platform c++ timer
    class able to at least get millisecond-precise
    time spans. i can do the win32 part but i don't
    know much about the unix side.

    so what i need is...
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    traffic shaping?

    i'm writing an open source download manager
    for win32 similar to flashget. it will be job and
    priority-based.

    let's assume there are three jobs
    with priorities 70%, 20% and 10%.

    what i want...
  22. Replies
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    3,544

    i don't know how to deal with ScreenSaverProc but...

    i don't know how to deal with ScreenSaverProc but you don't really need it: you can write a saver with [WinMain]. i have done so in the past: i wrote a framework/sdk (called DEVIL Screensaver System)...
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    back to your company name: you said webdesign....

    back to your company name:

    you said webdesign. think of this:
    * is your main quality design? more technical or more art? (-> Axe Designs, Hammer Studios, ...)
    * or coding? are you mainly fast...
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    PostScript to PDF mass-conversion

    Converting PostScript to PDF is now faster with RAYO Batch.
    Select some ps-files, choose "Convert to PDF", done.

    Binary: rayo_batch_102_setup.exe
    Source: rayo_batch_102_source.zip


    Check it...
  25. Replies
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    bugfix update

    as it seems i cannot edit my post so i got to append here...

    download the updated version 1.01/1.3 here: devil_101_marching_cubes_13.zip
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