Programming opportunities - Real Time Worlds

This is a discussion on Programming opportunities - Real Time Worlds within the Projects and Job Recruitment forums, part of the Community Boards category; Hi all, We are now looking to fill some outstanding Programming opportunities for both our current projects Crackdown -www.xbox.com/en-US/games/c/crackdown And ...

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    Programming opportunities - Real Time Worlds

    Hi all,

    We are now looking to fill some outstanding Programming opportunities for both our current projects Crackdown -www.xbox.com/en-US/games/c/crackdown

    And on our MMOG APB: - www.webzengames.com/Game/APB

    We seek experienced professionals who have a passion for making stunning looking games. We are looking for the best development staff available to join our 100+ staff for one of the most innovative developers creating ground-breaking projects. We offer a relocation package to a beautiful area in the UK with a competitive salary with excellent benefits to the successful applicants.

    You should have:
    An excellent academic background including a degree in Maths, Physics, Computer Science or related
    At least 2 years commercial experience/sound knowledge of C/C++
    Demonstrable excellence in general programming
    Ability to work and communicate effectively with the team you are a member of, and with outside teams
    We invite you to go to our jobs page where all our detailed and current job specs are available -www.realtimeworlds.com

    Our company description
    Creating exceptionally high-potential games with a focus on online gaming, Real Time Worlds is on very secure footing with its game projects signed with top-tier partners, and an all-star board of directors whose former job titles included Founder of DMA Design David Jones(creator of such hits as the Lemmings and Grand Theft Auto series), Vice President at Nintendo of America, Tony Harman and Managing Director of Sony Computer Entertainment Europe, Ian Hetherington.

    Job location - Scotland, UK

    email: jobs@realtimeworlds.com

    Web: www.realtimeworlds.com

  2. #2
    Supermassive black hole cboard_member's Avatar
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    What I don't understand (in a way) is how the hell you gain industry experience when every f'ing job required industry experience. Where do you start?

    I mean if you have the degrees and the skills there's still a good chance you won't get the job without the experience.

    You can't win.

    </rant>
    Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.

    - Mike McShaffry

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    Thats why most people work for theirself for a while and make a few sample projects to show off to the potential employer. It won't matter too much how much experience you have if you have good, quality sample work to show off. If they still wanna know how many years tell them how long it took you.
    "I've developed an easy debugging method. First I copy the entire error message, then paste it into Google."
    -Paul Stovell

  4. #4
    Super Moderator VirtualAce's Avatar
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    Asking for all that at a board where we still get 'How do you compute the average of 10 grades?' type questions is ludicrous.

    Post that here:

    www.gamedev.net
    www.gamasutra.com

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    Because there looking for people like you.

  6. #6
    Super Moderator VirtualAce's Avatar
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    An excellent academic background including a degree in Maths, Physics, Computer Science or relate
    At least 2 years commercial experience/sound knowledge of C/C++
    Kind of leaves me out don't ya think?

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    lol I been off and on C++ programming for years I know all the basics, but I could never make myself learn the more advance stuff, and I am getting old!! Though I have just started a mail degree in Computing so I might get there one day, but I can't ever see myself being a games programmer. (I am not strong at maths) Hopefully I might become a good office programmer, better then nothing

  8. #8
    Madly in anger with you
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    just wondering he mentioned Grand Theft Auto series. does anyone have any rough idea of what language GTA games are programmed in? most likely python? just wondering, since I somehow doubt its C/C++.

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    why do you think it's not C++ I think it is myself but it would not be Python.

  10. #10
    Super Moderator VirtualAce's Avatar
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    GTA is C/C++.

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