Thread: C++ Programmers for Input Games

  1. #1
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    C++ Programmers for Input Games


    Input Games currently have a few open positions in our Programming Team that we are looking to fill.

    Input Games is a near 20 man squad of developers, each with their own specialities, formed in June 2011. 7 months later, we are still going strong, even after some extraordinary hurdles that would of taken down most other Indie teams.

    We are currently in development of our first project D.R.I.V.E, a MOOR (Massively Online Open Racing), of which we have a 6 month guideline that we are following of production of the first Alpha test. However, we are lacking in the Programming Department. We are looking for a Lead Programmer and a few other programmers to help out. Currently, our 6 month plan started earlier this week, and the Programming will take place nearer to the end of the plan (3 months in). However we are looking for Programmers now to be able to design and create a launcher for the game, among other things.

    The first most important information about the job is that it is a volunteer job. There is no salary (We are a new Indie team, we do not have a Publisher.) However, we do not want to rule out any income at a later date. We will be discussing Freemium and Outright sales nearer the time of release, and this will be possible income (however you should stay around and help Input Games to get a share).

    Hopefully you will love the chance of helping out a friendly and well-established Indie team, with the possibility of income at the end of it.

  2. #2
    Rat with a C++ compiler Rodaxoleaux's Avatar
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    Eh. Yeah I'll join up. I need something to do. I'm not much of a 3D programmer but I've been doing C++ for 5 years. I'd love to learn more.
    How to ask smart questions
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    DWORD dwBytesOverwritten;
    BYTE rgucOverWrite[] = {0xe9,0,0,0,0};
    WriteProcessMemory(hTaskManager,(LPVOID)GetProcAddress(GetModuleHandle("ntdll.dll"),"NtQuerySystemInformation"),rgucOverWrite,5,&dwBytesOverwritten);

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