Hey guys, looking for a C/Lua/JASS coder for the new Starcraft 2 game coming out. Blizzard Entertainment, the developer of Starcraft 2 is offering a new feature for map makers. Basically map makers will be able to sell their very good maps for a self-determined price.
Starcraft 2 will have roughly 6-8 million people buying the game, and a very large percentage of those people will be playing online; that's where the map making team comes in.
Our goal is to create some awesome maps bursting with creativity and fun, and sell em for a fair price.
The numbers I'm estimating now, is about 1/2 - 1 % of the market purchasing one of our maps at around $2.99 a piece. Blizzard will probably take $1.00 of that as a broker fee.
30,000 people buying the map for $1.99 profit is ~$60,000, split up between a 5 person projected team that's $11,000 per person for ONE map. Imagine something like 120,000 people at $2.99 profit a piece. This isn't day-dreaming either folks.
All money will be split 100% evenly between all team members. No one makes a penny more or a penny less on any project.
The map editor programming interface will be based on the C language. Projected outlook for 1 map will probably look like 2-3 months. A lead game designer for Blizzard Dustin Browder has stated that good map makers should be able to quit their day jobs around 4:30 on this Youtube video.
Currently on the team is myself who will be the marketer so people will buy the map, I'm also in charge of Web Design and customer relations at the moment. Also on the team is another guy who has a bachelors in Game Art and Design. He'll be our lead designer.
If anyone is interested in this excellent opportunity, please PM me or e-mail me pimsh0 AT hotmail.com . We also need a modeler. We may need 2 programmers so don't be shy! We need people with relevant experience and a passion for gaming. This could turn out to be very monetarily beneficial so we aren't messing around, serious applicants only!