I agree, but I generally try to offer encouraging suggestions to the youngsters. This usually serves to enlighten the subject as to the enormity of the task ahead, and yet doesnt directly discourage them from trying. Sure, the project is obviously doomed from conception, but he will learn more from trying and failing than from not trying at all. Remember, he is still at the learning phase of his life, he doesnt have to succeed yet.
And the fourth way is? [sorry my nitpicking-prevention filter is turned off :)]
Originally Posted by Mario F.
I meant to change that to "three ways" :)
The reason I put there four ways was because I initially was thinking of those very few projects that go underground. But couldn't remember any if I was later asked of an example.
EDIT: I'm not sure he's reading this anymore abachler. He's probably already discouraged as is :)... or even more bent in showing how wrong we are. Either way is good. I'm hoping however, if he's still reading this, he considers instead creating something new and then, if Sonic is still what he wants to do, use that to sell himself and the team to SEGA.