Compiling a script that can write information to a text document
Hi,
I'm trying to extend a 'console' much like the one found in quake etc so that it writes the information that is added to it throughout the game to a text document so that an outside program can search this document for a certain string. I know where to add the code but i'm not sure how to start working out the code. I think the language used is C++ or very similar. Below is a copy of the code in .ini file where i need to add this code.
Code:
[Engine.Engine]
GameRenderDevice=D3DDrv.D3DRenderDevice
AudioDevice=Galaxy.GalaxyAudioSubsystem
NetworkDevice=IpDrv.TcpNetDriver
DemoRecordingDevice=Engine.DemoRecDriver
Console=UTMenu.UTConsole
Language=int
GameEngine=Engine.GameEngine
the relevant part is the
Code:
Console=UTMenu.UTConsole
Does anyone have any ideas?