direct 3d x debug library required?
I am using direct 3d to make a game and I need to use some functions that seem to be standard in the d3dx libraries. But for some reason I need to include the d3dx9d lib wich is a debug release. Than I need the d3dx9d.dll file wich is also debug but that doesn't even come with the standard user release of direct x.
The functions I need are:
D3DXMatrixLookAtLH(...)
D3DXMatrixPerspectiveFovLH(...)
and there are more but I don't need them at the time or found was around using them (probebly not the best thing to do for all of them).
So is there a way around this or what do I need to do? I also heard you can't distrubute the d3dx9d.dll file but I only heard that from forums.