Quote:
Originally posted by confuted
It looks like you're forgetting to link some libraries.
And there are things DirectX can do that OpenGL can not. For one, I don't think OpenGL has support for shaders (pixel/vertex) while DirectX does. Also, DirectX has support for your graphics looking good, while OpenGL does not ;) DirectX also runs better on most video cards than OpenGL, since the cards are optimized with DX in mind.
Cards optimized for DirectX ??? Since when ? OpenGL no vertex shaders ? It's an extension - like all the new stuff.