How am I able to use graphics.h on V.S. 6.0? I know that it is recomended to use Win32, but I am just curious of why and if I can.
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How am I able to use graphics.h on V.S. 6.0? I know that it is recomended to use Win32, but I am just curious of why and if I can.
First off, this.
Secondly:
>>How am I able to use graphics.h on V.S. 6.0?
I'm afraid you cant. I'm sure there are plenty of headers called graphic.h, but I'm also pretty sure the one you're refering to is a DOS specific header (for BGI graphics?). You cant use it with a Win32 application (which is what you've got when you're using VC++).