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Finished!
Finally, started on July 2nd, and finished today on July 18th. That would be my text RPG of course. Go to my link in my signature to check it out. I made it have all the features, save and load, magic items, I really like how it turned out. Now, I can turn of C++ and actually sleep at night without my brain thinking about code :)
Any comments are welcome! Code and library are at the site as well!
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Um...well...
civix,
Try to download now, I just had some trouble with the file names but now it is all fixed up. Anyhow, anyone else can download it, and give me some feedback, so I can sleep at night...
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Whoops...
Whoops, i forgot to refresh the page- my bad....:D
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I went ahead and deleted all my posts...but anyway...it says that the file is corrupt, so i cant open it...now what?
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civix,
Thank you for your patience, and now I think I got it to work. It must have been something with the files already created messing with the compiler, who knows. But anyhow, if you can't 'save target as', then try to 'open from current location'. That might work. And if it doesn't, then I am not sure what to do :) Again, thanks for sticking around, I really want you to be able to see my program, I am very proud of Horizon.
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Im gonna look at it later, but on this computer thigs that initialize into fullscreen usually crash the computer (ive tried yours already) so ill switch later. ill tell ya what i think
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No, it has nothing to do with the fullscreen (I hope). There are problems running even before the program initializes. A buncha Windows errors pop up, but I think I got it fixed. Please, go ahead and try it, then make sure to come back and comment :)
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No fullscreen is only an issue with that particular computer. I downloaded and I played. Very nice. I had no errors or anything, and I found the game very interesting. I was planning on doing an RPG myself, but I wasn't sure on coding and how I'd do it. I like how your game is set up and how it works. It's inspired a few ideas for my game (basically just some of your ideas but modified and changed. I'm using some of your ideas as a basic structure and support for my own, I hop you don't mind lol :). I noticed a monster called the Basilisk. Have you by chance read the second Harry Potter book? There's a basilisk in that book that turns people into stone when it looks at them indirectly. It's very interesting, and I'm going to keep playing, even though RPG's aren't really my thing. Great job, it's fantastic!
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Lol by the way I have both the CrustyDiaperNose screen name as well as this harry_p one. Just to let everyone know.
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hmmm...i got it to run...but now im confused...i get to that one screen where it says day 1 and displays all your stats
i enter ?, nothing, adventure, nothing, travel, nothing...enter, nothing i enter return and it raises my stats and then brings me back to the same page....what command are you supposed to put?
-Civix
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Ok, i got it to work, and its an exellent RPG...the only thing though..when i mess w/ the numbers in the character file to maximize stats, the only enemy i get is that darn dragon....and it is impossible to kill, unless you use Killall...but anyway, its a wonderful program, and i think im gonna give it to all of my RPG-Obsessed friends! :D
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I'm working on an RPG myself, and I'm interested in how you did yours. If you wouldn't mind, could you please post the code? Thanks.
Brendan
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Did it only take you two weeks to write the entire code for the program?
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civix
I am changing that thing with the Dragon so you only have to fight it once, although to actually fight it you need to be Level 500, and since you can only play for 9200 Days (which is around 25 years of adventuring), reaching Level 500 is very unlikely.
harry_p
I got the idea for the Basilisk from Forgotten Realms, for D&D. Still this is a common monster. And in my game it does have a very small chance to turn to you to stone. The code is on the website, just download it from there if you want. Good luck on your RPG, post it later so we can all take a look. I am happy I could be of inspiration to you.
subdene
Well, I play pen-and-paper games, and I read fantasy books, so all the monsters and stuff were a snap, and I had all the formulas and character stats worked out before I started coding. But I type the first line on July 2, and then I finally finished. Of course, this was around 5+ hours a day (since I had work, or it would be 12+ a day). Most of it was planned out in my mind, as I have lots of time to think at my work, and so I had the basic idea down already, the rest came naturally.
Any more comments are welcome, and thanks to everyone who posted already!
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harry_p-the source code and Lib are posted on his website!!!
Kyoto, i opened the character file and raised the numbers to maximize the stats...oh, and what weapons affect it?
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Well, if you get to Level 500 in 9200 Days, email me the character file :) The Dragon was put there just for fun, it is really hard for a reason. All magic weapons can hit it, no normal weapons can hit it. Anyhow though civix, you should try the game normally, without an edited character :) No monsters are unbeatable before Level 500. Thanks for the comments. I am going to likely be posting Custom.bin weapons as well as Character.hcs files on my website, so if you want to submit any characters, please, email me at [email protected]
EDIT
civix, I tried just editing the stats in Character.hcs as you have. It screws up all the formulas, and so the fight against the Dragon is not how it would be if you actually achieved Level 500. So maybe it will be defeatable once (if) you get there naturally. Just thought I would tell you.
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Thanks again for trying the game out and commenting so much civix. If you need help with your RPG Excalibur, make sure to post and I will see if I can help you out, trade ya back for all your hard work ;) Thanks again, really appreciate it.
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Once again, Kyoto, no problem :)
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Oh, Kyoto, forgot to tell you...if you edit character.hcs correctly, it wont screw up the formulas...i have it tweaked to just the right numbers, and it works just fine...if you want, i can post my character.hcs...
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Post the Character.hcs and we will see if the statistics follow what a Level 500 character would have. If they don't, then a comparision cannot be made when fighting the Dragon.
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I moved the level down to 300 cause i was sick of fighting the dragon...
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Um...I thought the whole idea of posting the character was so I could see if it went along with the stats and was thus a comparable arguement concerning the Dragon. Level 300 sort of defeats the purpose of posting it. And if you are tired of fighting the Dragon, play the game from the start...