packaging images /backgrounds
I have a program here with source files and excecutable only 1.5Mb but there are 4.5 Mb of graphics in a couple of files that go with it, is there any way of packing these in some kind of other filetype or something? i mean what happens in games with masses of graphics, where is all that imagery? going back to Doom titles i remember all of this was in the .WAD file, is there any way of hiding the bitmaps so that users can't just go editing them and ruining their app? apart from windows folder options i mean