nonblocking sockets - select approach

This is a discussion on nonblocking sockets - select approach within the Networking/Device Communication forums, part of the General Programming Boards category; Hello Im working on a program that will have to do connections (client), and I know it is much better ...

  1. #1
    l2u
    l2u is offline
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    nonblocking sockets - select approach

    Hello

    Im working on a program that will have to do connections (client), and I know it is much better to use one thread with nonblocking sockets instead of 100.. Im doing it with c++, and I wonder if there are any better approaches since select() function has limitations on windows (I think it can only process about 60 sockets).. What would be the best approach for this? Maybe consider using some libaries? Or would it be better to just write my own dynamic fdset of sockets?

    Thanks for help

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    robust winsock io models are limited to 64 sockets each thread, except iocp. you have two choices: multiple threads or iocp.

    Kuphryn

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