Client/server won't connect

This is a discussion on Client/server won't connect within the Networking/Device Communication forums, part of the General Programming Boards category; I have been reading Unix Network Programming by Stevens, and have made a small client/server pair to test the fork() ...

  1. #1
    Prying open my third eye.
    Join Date
    Jun 2005
    Posts
    45

    Client/server won't connect

    I have been reading Unix Network Programming by Stevens, and have made a small client/server pair to test the fork() function and become famililar with such. I have made previous client/server pairs that work, but for some reason I can't get this one to complete a connecting. The server just sits there listening even after the client has sent a SYN. Here are the main functions for both.

    server main()
    Code:
    int main(int argc, char *argv[])
    {
       int listenfd, connfd;
       pid_t childp;
       socklen_t clientlen;
       struct sockaddr_in server, client;
       
       if (argc != 2) {
          printf("USAGE: <port>\n");
          exit(1);
       }
       
       /* create initial socket */
       listenfd = Socket(AF_INET, SOCK_STREAM, 0);
    
       /* set socket info */
       memset(&server, '\0', sizeof(server));
       server.sin_family = AF_INET;
       server.sin_addr.s_addr = htonl(INADDR_ANY);
       server.sin_port = htons(atoi(argv[1]));
       
       /* binds */
       Bind(listenfd, (struct sockaddr *) &server, sizeof(server));
       /* and listen */
       Listen(listenfd, 5);
    
       printf("Listening on port %d...\n", atoi(argv[1]));
          
       /* signal handler */
       signal(SIGCHLD, sig_chld);
       
       /* child process loop */
       for ( ; ; ) {
          clientlen = sizeof(client);
          printf("!");
          if ((connfd = accept(listenfd, (struct sockaddr *) &client, &clientlen)) < 0) {
             if (errno == EINTR)
                continue;
             else 
                perror("accept error");
          }
          if ((childp = fork()) == 0) { /* child process */
             close(listenfd);
             str_echo(connfd);
             exit(0);
          } else if (childp == -1)
             perror("fork");
             
          close(connfd);         
       }
    }
    client main()
    Code:
    main(int argc, char *argv[])
    {
       int i, sockfd;
       struct sockaddr_in server;
       
       if (argc != 3) {
          printf("USAGE: <ip address> <port> <# of connections>\n");
          exit(1);
       }      
       
       if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) == -1) {
          perror("socket");
          exit(1);
       }
          
       memset(&server, '\0', sizeof(server));
       server.sin_family = AF_INET;
       server.sin_port = htons(atoi(argv[2]));
       server.sin_addr.s_addr = inet_aton(argv[1]);
          
       printf("Attempting connection to %s\n",argv[1]);
       if (connect(sockfd, (struct sockaddr *) &server, sizeof(server)) == -1) {
          perror("connect");
          exit(1);
       }
       
       str_cli(stdin, sockfd);
       exit(0);
    }
    Any help would be greatly appreciated. It's probably something small that I have been staring at for hours and haven't been able to pickup.

    EDIT: Well I found the problem:

    server.sin_addr.s_addr = inet_aton(argv[1]);

    this for some reason is setting an incorrect IP address. I was told to try inet_pton instead, which I am going to do now, but I am still curious why when argv[1] is "127.0.0.1" after fetching and printing the value for server.sin_addr.s_addr I get 1.0.0.0

    EDIT AGAIN: Well after using inet_pton everything works, but I am still stumped as to why inet_aton didn't work. I used it in the exact same way in a pervious app with no problems. Feel free to deliver any insight on the issue.
    Last edited by Lateralus; 06-15-2005 at 10:19 AM.
    "So you're one of those condescending UNIX computer users?"

    "Here's a nickel, kid. Get yourself a better computer."

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