I'm aware how unintelligent I'm going to sound when I ask this. I'm completely oblivious in the subject of networking. But I don't need to be told how hard an MMORPG can be, I have done plenty of single player games. My question is what could I use from the C++ language to do the networking for an MMORPG? I heard ACE wasn't the best. I don't even know if it's a library in C++ I'm looking for, or if I just need to go for another language like Lua, or what. I really just wanted to know where to start so I could start buying books and researching. Also if anyone knows any good books that they could point out, that would be great. Thanks in advance.