Hey, I am getting into OpenGL with C++ & wanting to build a small game for UBUNTU BERYL linux. Now, can I build the game under the Windows OS & still make it work with Linux as a cross-platform game or do I have to develop it under the UBUNTU BERYL Linux OS?
I want to some day make games multi-platform for Windows, Linux & Mac, but when I switch to UBUNTU BERYL Linux can I develop a game with OpenGL under Linux & have the code work for Windows, UBUNTU BERYL Linux & Mac? How does it work, will have to just change some of code for each OS? Also, do I have to create the game for different Linux versions or doesn't that matter?