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Old 07-23-2007, 08:07 PM   #1
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Join Date: Jul 2007
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gdk_pixbuf

Is there any way to extract raw pixel data from a gdk_pixbuf?

The framework im using does a number of operations on the gdk_pixbuf and at the end im using it as an OpenGL texture, i want to avoid having to write it to a file through gdk and then read it back in again through my own loader.

Thanks!
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