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| | #1 |
| Registered User Join Date: Oct 2001
Posts: 224
| windows in linux |
| c++.prog.newbie is offline | |
| | #2 |
| Registered User Join Date: Mar 2003 Location: Louisiana
Posts: 926
| search the board been said many times. There is no standard like in windows, but 2 main ones are gtk and qt. I prefer to write in Gtk. |
| linuxdude is offline | |
| | #3 |
| Registered User Join Date: Oct 2001
Posts: 224
| anyone have oppinions on what one is easier to use or easier to learn? and what about Motif and wxWindows (something like that) |
| c++.prog.newbie is offline | |
| | #4 |
| Registered User Join Date: Sep 2004
Posts: 197
| wxWidgits (previously known as wxWindows) is cross platform, you should be able to copy the stuff you write for windows, recompile, and shouldn't need to make any changes, unless you use system specific API calls. I don't have any experience with any of these yet. Also, OpenGL is crossplatform, and is also included with most Distros with X. There are a few different ways to use it, via Mesa or Glut. There are other sites out there that give tutorials on using it, but I don't think your looking for it to make basic UI's, OpenGL is more for 3d rendering. Last edited by Xipher; 09-28-2004 at 06:28 PM. |
| Xipher is offline | |
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