how to make *.md2 models??

This is a discussion on how to make *.md2 models?? within the Linux Programming forums, part of the Platform Specific Boards category; Hi folks, it's me again... I wonder what program i can use to make md2 models for my OGL game. ...

  1. #1
    Registered User MathFan's Avatar
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    Unhappy how to make *.md2 models??

    Hi folks, it's me again...
    I wonder what program i can use to make md2 models for my OGL game. i have tried to google this subject but didn't find anything useful.
    Does anyone know what modeller i should use (or converter may be or something)?

    thanx in advance
    The OS requirements were Windows Vista Ultimate or better, so we used Linux.

  2. #2
    Registered User glUser3f's Avatar
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    http://www.blender3d.org/

    I have a very basic idea about to create models, did some simple ones with MilkShape 3D, coding such stuff is another thing though
    Anyway, I haven't used Blender before, but I think it can create MD2 models.

    EDIT:
    you mean Linux eidtors right?
    MilkShape is great, but it's only for Win32.

  3. #3
    Registered User MathFan's Avatar
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    i've got blender, but i don't think it is able to export models in md2 format. it can export files in VRML 1.0, DXF and Videoscape formats...
    that's a pity 'cause blender is a really cool 3d prog. i googled for a plugin (for blender) for exporting md2, but i couldn't find that either
    The OS requirements were Windows Vista Ultimate or better, so we used Linux.

  4. #4
    Registered User MathFan's Avatar
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    Oh... i've just found out that AC3D v4 is able to export objects in *.md2 format.

    The problem is though that i don't think it's able to create animations and store them in quake 2 format (and then the whole point of md2 is gone ). Or may be I'm mistaken?
    Last edited by MathFan; 01-01-2004 at 02:28 PM.
    The OS requirements were Windows Vista Ultimate or better, so we used Linux.

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