What libraries can be used for console graphic programming?
What libraries can be used for console graphic programming?
i bielive the same ones except for directx but im not posotive
svgalib is the only one I am aware of.Originally posted by Szaranga
What libraries can be used for console graphic programming?
I'd imagine there are more, but I don't know.
Why would you want to develop for that anyhow? Not many people who play games will use just a console... SDL is so much better, it's cross-platform, but requires X.
D. Olson
The Mandrake eXPerience
Battle Pong
IDE: kate 2.0
Compiler: gcc 3.2
Graphics/Input/Net: SDL 1.2.5 (pdf)
3D Audio: OpenAL (pdf)
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uhhh ok.....if you did make a game for console, i wouldn;t play it. comsole sucks. make a windows game and ill play.
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hmmm....I didn't realize everything revolved around you DarkViper. Who cares if he makes a console game or not....if he does then don't play it, it's your choice.
thats all i was mentioning. if he makes a console game i wont play it. i find console games and programming boring.
everyone else can play it but i dont like em. i wasn;t saying change it to windows. he can program whaatever he pleases. im just saying i wont play it.
im not trying to make the world revolve around me i dont want that. i just hate console games. thats all.
to each his own!
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Actually, SDL has a SVGA backend .
SDL is great. You can actually use aalib as well... heheh.
Try that.
D. Olson
The Mandrake eXPerience
Battle Pong
IDE: kate 2.0
Compiler: gcc 3.2
Graphics/Input/Net: SDL 1.2.5 (pdf)
3D Audio: OpenAL (pdf)
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well its a good thing i got that "revolves around me" cleared up. everyone seems to be talking about it.
i am learning direct x and it seems simple enough.
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