Thread: Linux

  1. #1
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    Linux

    What libraries can be used for console graphic programming?

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    Sir Mister Insane Sako Klinerr1's Avatar
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    i bielive the same ones except for directx but im not posotive
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    Re: Linux

    Originally posted by Szaranga
    What libraries can be used for console graphic programming?
    svgalib is the only one I am aware of.

    I'd imagine there are more, but I don't know.

    Why would you want to develop for that anyhow? Not many people who play games will use just a console... SDL is so much better, it's cross-platform, but requires X.
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    Check out ncurses.
    Wandering aimlessly through C.....

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    Emotionally Unstable DarkViper's Avatar
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    uhhh ok.....if you did make a game for console, i wouldn;t play it. comsole sucks. make a windows game and ill play.
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    hmmm....I didn't realize everything revolved around you DarkViper. Who cares if he makes a console game or not....if he does then don't play it, it's your choice.
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  7. #7
    Emotionally Unstable DarkViper's Avatar
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    thats all i was mentioning. if he makes a console game i wont play it. i find console games and programming boring.

    everyone else can play it but i dont like em. i wasn;t saying change it to windows. he can program whaatever he pleases. im just saying i wont play it.

    im not trying to make the world revolve around me i dont want that. i just hate console games. thats all.

    to each his own!
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    Registered User unixOZ's Avatar
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    Cool

    Ncurses or Xlib works with me

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    geek SilentStrike's Avatar
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    Actually, SDL has a SVGA backend .
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  10. #10
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    SDL is great. You can actually use aalib as well... heheh.

    Try that.
    D. Olson
    The Mandrake eXPerience
    Battle Pong

    IDE: kate 2.0
    Compiler: gcc 3.2
    Graphics/Input/Net: SDL 1.2.5 (pdf)
    3D Audio: OpenAL (pdf)


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  11. #11
    Emotionally Unstable DarkViper's Avatar
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    Post

    well its a good thing i got that "revolves around me" cleared up. everyone seems to be talking about it.


    i am learning direct x and it seems simple enough.
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