Thread: Compilation problem

  1. #1
    Registered User
    Join Date
    Jul 2002
    Posts
    29

    Compilation problem

    I'm having this problem weird compilation problem:
    I try to compile the below sources, but it won't work. It says I haven't implemented the functions declared in linkedlist.h, but they're all in linkedlist.cc. It's like it doesn't read linkedlist.o at all.

    Here's the source:

    --- Code for linkedlist.h ---

    #ifndef LINKEDLIST_H
    #define LINKEDLIST_H

    template <class Data>
    class Node {
    public:
    Node(Data, Node *);
    ~Node(void);
    Node *next;
    Data data;
    };

    template <class Data>
    class LinkedList {
    public:
    LinkedList(void);
    ~LinkedList(void);
    void insert(Data);
    Data get(int);
    void erase(int);
    protected:
    Node <Data> *head;
    };

    #endif /* ! LINKEDLIST_H */

    --- Code for linkedlist.cc ---

    #include "linkedlist.h"

    template <class Data>
    Node<Data>::Node(Data ndata, Node *nnext) : next(nnext) {

    data = ndata;

    }

    template <class Data>
    Node<Data>::~Node(void) {

    }

    template <class Data>
    LinkedList<Data>::LinkedList(void) {

    head = 0;

    }

    template <class Data>
    LinkedList<Data>::~LinkedList(void) {

    }

    template <class Data>
    void LinkedList<Data>::insert(Data data) {

    head = new Node<Data>(data, head);

    }

    template <class Data>
    Data LinkedList<Data>::get(int i) {

    Data data;
    Node <Data> node;

    for (int a = 0; a < i; a++) {
    if (head == NULL)
    return NULL;
    head = head->next;
    }

    data = head->data;

    return data;

    }

    template <class Data>
    void LinkedList<Data>::erase(int i) {

    bool b = 0;
    Node <Data> node;

    for (int a = 0; head != NULL; a++) {
    if (a == i)
    b = 1;
    head = head->next;
    if (b)
    head = head->next;
    }

    }

    --- Code for main.cc ---

    #include "linkedlist.h"

    int main(void) {

    LinkedList <int> hans;

    hans.insert(4);

    return 0;

    }

    --- Code for Makefile ---

    CFLAGS =

    DEST = .

    EXTHDRS =

    HDRS = linkedlist.h

    INSTALL = cp

    LD = $(CC)

    LDFLAGS =

    LIBS =

    MAKEFILE = Makefile

    OBJS = linkedlist.o \
    main.o

    PRINT = pr

    PROGRAM = a.out

    SHELL = /bin/sh

    SRCS = linkedlist.cc \
    main.cc

    SYSHDRS =

    all: $(PROGRAM)

    $(PROGRAM): $(OBJS) $(LIBS)
    @echo "Linking $(PROGRAM) ..."
    @$(LD) $(LDFLAGS) $(OBJS) $(LIBS) -o $(PROGRAM)
    @echo "done"

    clean:; @rm -f $(OBJS) core

    clobber:; @rm -f $(OBJS) $(PROGRAM) core tags

    depend:; @mkmf -f $(MAKEFILE)

    echo:; @echo $(HDRS) $(SRCS)

    index:; @ctags -wx $(HDRS) $(SRCS)

    install: $(PROGRAM)
    @echo Installing $(PROGRAM) in $(DEST)
    @-strip $(PROGRAM)
    @if [ $(DEST) != . ]; then \
    (rm -f $(DEST)/$(PROGRAM); $(INSTALL) $(PROGRAM) $(DEST)); fi

    print:; @$(PRINT) $(HDRS) $(SRCS)

    tags: $(HDRS) $(SRCS); @ctags $(HDRS) $(SRCS)
    ###
    linkedlist.o: linkedlist.h
    main.o: linkedlist.h
    I like traffic lights. I like traffic lights. I like traffic lights, but only when they're green.

  2. #2
    Registered User
    Join Date
    Aug 2002
    Location
    Hermosa Beach, CA
    Posts
    446
    I have found that under Visual Studio you must #include the .cpp file, or you must make all the member functions inline in the header (when using templates). Since this is a linux board, I imagine you are using gcc. But you might want to try these things out anyway.

  3. #3
    Registered User
    Join Date
    Apr 2002
    Posts
    110
    Seems like a silly question to ask, but have you actualy compiled your soundcode into the linkedlist.o and main.o files?
    It apears as though the Makefile does not do this for you, instead it just does the linking of the objects. ( I am not an expert on makefiles, so do not take my word for this. )

    what I would do to get this program compiled is
    g++ linkedlist.cc main.cc -o ProgramName


    This will be a lot easier than fiddling around with a makefile.

    Later
    WebmasterMattD
    WebmasterMattD.NET

  4. #4
    Registered User
    Join Date
    Jul 2002
    Posts
    29
    Well, there's more to the project than what I posted here, but the rest of the code is irrelevant. So that's why I use a Makefile.

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