Thread: Hi!!Regarding 3D Ping Pong 2 players

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    Hi!!Regarding 3D Ping Pong 2 players

    im new to opengl..im trying to develop 3D Ping Pong game for 2 players on linux platform..so, i need some guidence..can u people helpout..if any1 has developed..send it to my mail: [email protected] ..game based on linux+glut..c or cpp code will be helpful...

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    spurious conceit MK27's Avatar
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    Quote Originally Posted by stylish_guy View Post
    im new to opengl..im trying to develop 3D Ping Pong game for 2 players on linux platform..so, i need some guidence..can u people helpout..if any1 has developed..send it to my mail: [email protected] ..game based on linux+glut..c or cpp code will be helpful...
    Are you sure you mean "3D"? I would think ping pong is 2D in essence. Or you want 3D objects on a 2D plane? That being the case, do the whole thing in 2D first -- it will be easy to change it to a 3D look afterward, rather that having to mess with an extra coordinate system (Z) while you are working out stuff like collision detection. Also, if you are just learning GL, doing some 2D moving object stuff will help introduce you to the apparatus.
    C programming resources:
    GNU C Function and Macro Index -- glibc reference manual
    The C Book -- nice online learner guide
    Current ISO draft standard
    CCAN -- new CPAN like open source library repository
    3 (different) GNU debugger tutorials: #1 -- #2 -- #3
    cpwiki -- our wiki on sourceforge

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