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Stupid Geeky @ 8192

This is a discussion on Stupid Geeky @ 8192 within the General Discussions forums, part of the Community Boards category; ^_^ I just wanted to share something cause it made me happy... for obviously stupid reasons. I just ran the ...

  1. #1
    Master Apprentice phantomotap's Avatar
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    Stupid Geeky @ 8192

    ^_^

    I just wanted to share something cause it made me happy... for obviously stupid reasons.

    I just ran the latest revision of my Javascript game through the "Closure" compiler and the size landed exactly on 8192 bytes.

    Of course, it has already changed, but I enjoyed it while it lasted.

    Soma
    “Often out of periods of losing come the greatest strivings toward a new winning streak.” -- Fred Rogers
    “Salem Was Wrong!” -- Pedant Necromancer

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    Registered User whiteflags's Avatar
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    Neat, a power of two!

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    Unregistered User Yarin's Avatar
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    URL to the game? I image you had to expect someone to ask.
    A class that doesn't overload all operators just isn't finished yet. -- SmugCeePlusPlusWeenie
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  4. #4
    Master Apprentice phantomotap's Avatar
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    URL to the game?
    O_o

    I'm evaluating "KineticJS" on something small but non-trivial.

    As of now, I'm still at "trivial". I'll post again when I pass that threshold if you are seriously interested.

    Soma
    “Often out of periods of losing come the greatest strivings toward a new winning streak.” -- Fred Rogers
    “Salem Was Wrong!” -- Pedant Necromancer

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    Quote Originally Posted by phantomotap View Post
    Of course, it has already changed...
    Let me guess, you renamed a variable to "Pinkie Pie"?
    Elkvis likes this.
    IDE: Code::Blocks | Compiler Suite for Windows: TDM-GCC (MingW, gdb)

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