The ones that made you think puzzles with some enemies challanges that made you sit there and figure out how to get past that one room with the 5 levers or the pitfalls?
I am trying to add some of these puzzle types to my game and I would love some refferances to pull from game wise things to look back on and see what was done how to improve or maybe combine different challanges etc. Anyone remember the old game that made you think?
Post what you can!