Since I find myself repeatedly posting book references, either here or on other sites, I decided to go ahead and post the actual list of books I use frequently. This list is nowhere near my complete library, as I only add a book to the list after I have at least skimmed through it and then only when I post it somewhere. In particular there are a large number of electronics books, as well as other subjects. I only list books that I own as well.
Here it is -
General application programming -
Turbo C/C++ the Complete Reference ISBN 0-07-881776-5
Object Oriented Programming in C/C++ ISBN 1-878739-73-5
Technical C++ ISBN 0-13-042888-4
Programmer Technical Reference: The Processor and Coprocessor, 1-56276-016-5
Programming Mcrosoft DirectShow for Digital Video and Television, ISBN 0-7356-1821-6
Programming Windows 5th Edition by Charles Petzold - 1-57231-995-X
Programming Windows with MFC 2nd Edition by Prosise - 1-57231-695-0
Data Abstraction and Problem Solving with C++: Walls and Mirrors, ISBN 0-201-74119-9
Artificial Intelligence (general) -
Artificial Intelligence, A Modern Approach ISBN 0-13-790395-2
Neural Networks, A Comprehensive Foundation, ISBN 0-13-273350-1
Neural Networks for Pattern Recognition, ISBN 978-0-19-853864-6
Biophysics of Computation, Information porcessing in single neurons, ISBN 978-0-19-518199-9
Theoretical Neuroscience, Computational and Mathematical Modelling of Neural Systems, ISBN 978-0-262-54185-5
C++ Neural Networks & Fuzzy Logic, ISBN 1-55851-552-6
An Introduction to Genetic Algorithm's, ISBN 0-262-63185-7
Signal and Image Processing with Neural Networks, ISBN 0-471-04963-8
Neural Network and Fuzzy Logic Applications in C/C++, ISBN 0-471-30975-3
Neural and Intelligent Systems Integration, ISBN 0-471-53676-8
Game programming -
Tricks of the Game Programming Guru's ISBN 0-67230507-0
More tricks of the game programming guru's 0-67230697-2
Tricks of the Windows Game Programming Guru's 0-67232369-9
Programming Game AI by example 1-55622-078-2
Focus on 3D Terrain Programming 1-59200-028-2
Introduction to 3D game programming with DirectX 9.0 - 1-55622-913-5
Mathematical Techniques - 1-58450-58-1
Level Design Terrain and Sound - 1-58450-213-4
Massively Multiplayer Game Development vol. 1 - 1-58450-243-6
Massively Multiplayer Game Development vol. 2 - 1-58450-390-4