How much is good pay for C++

This is a discussion on How much is good pay for C++ within the General Discussions forums, part of the Community Boards category; How much do C++ programmers like to paid or how much would i be looking at if was looking for ...

  1. #1
    =======sr3 rocks====== cdoublejj's Avatar
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    How much is good pay for C++

    How much do C++ programmers like to paid or how much would i be looking at if was looking for hire programmers for a game or project? would it by hours for each job completed or do people do both?

  2. #2
    spurious conceit MK27's Avatar
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    Quote Originally Posted by cdoublejj View Post
    How much do C++ programmers like to paid or how much would i be looking at if was looking for hire programmers for a game or project? would it by hours for each job completed or do people do both?
    You could look at Rent A Coder: How Software Gets Done -- Home of the worlds' largest number of completed software projects.
    C programming resources:
    GNU C Function and Macro Index -- glibc reference manual
    The C Book -- nice online learner guide
    Current ISO draft standard
    CCAN -- new CPAN like open source library repository
    3 (different) GNU debugger tutorials: #1 -- #2 -- #3
    cpwiki -- our wiki on sourceforge

  3. #3
    Woof, woof! zacs7's Avatar
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    In this GFC, anything more than $1

  4. #4
    Banned ಠ_ಠ's Avatar
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    Quote Originally Posted by cdoublejj View Post
    How much do C++ programmers like to [be] paid
    a little over $9000 per hour


    I know that SHAZAM pays interns $20/hour and entry level positions start at about 30~40
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  5. #5
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    how much would i be looking at if was looking for hire programmers for a game or project?
    It depends on:

    1) Their experience and qualification

    2) What the job is like (long-term, short-term, crappy-hours, good benefits)

    3) Your company culture

    would it by hours for each job completed or do people do both?
    I think it depends on the situation. It's hard to know ahead of time, sometimes, how much work is involved with a particular job. Then again, people have been known to abuse hourly pay. It's really up to you.

  6. #6
    Captain Crash brewbuck's Avatar
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    I looked around on RentACoder and other freelance sites a few years ago. I remember thinking that A) most of the projects are idiotic and B) most of the bids are idiotic. I have no idea what kind of quality software you get buying from those sites, but I doubt it's any good.

    One of the funniest project proposals I saw was basically a functional copy of the product I was working on at the time. They wanted the whole thing developed in two weeks, and they wanted to pay $500 for it. It took us 15 years and we charged $2000 per license.

    Just making sure the product works (you know, testing?) would have required the purchase of a printer which itself costs more than $500. So, if they even did get a product delivered, it was completely untested.
    Code:
    //try
    //{
    	if (a) do { f( b); } while(1);
    	else   do { f(!b); } while(1);
    //}

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    spurious conceit MK27's Avatar
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    Quote Originally Posted by brewbuck View Post
    I looked around on RentACoder and other freelance sites a few years ago. I remember thinking that A) most of the projects are idiotic and B) most of the bids are idiotic. I have no idea what kind of quality software you get buying from those sites, but I doubt it's any good.
    Wow, I should probably get in the game then -- $0.05/hour would be a nickel more than I'm making now

    ps. I think the printer software for those two Mars rovers only took 12 years, but it was much more expensive to test.
    C programming resources:
    GNU C Function and Macro Index -- glibc reference manual
    The C Book -- nice online learner guide
    Current ISO draft standard
    CCAN -- new CPAN like open source library repository
    3 (different) GNU debugger tutorials: #1 -- #2 -- #3
    cpwiki -- our wiki on sourceforge

  8. #8
    Webhead Spidey's Avatar
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    game or project
    It really depends, game or project. Most game programmers get paid a lot less then software developers. It would also depend on the nature of the project and how much the company is willing to pay.

  9. #9
    Registered User valaris's Avatar
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    From asking around and checking stats online it looks like with a 4 year degree the starting range is ~55k, with 15+ years/senior positions easily yielding 100k+. Of course this depends on where you live and what you have experience in.

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    Captain Crash brewbuck's Avatar
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    Quote Originally Posted by valaris View Post
    From asking around and checking stats online it looks like with a 4 year degree the starting range is ~55k, with 15+ years/senior positions easily yielding 100k+. Of course this depends on where you live and what you have experience in.
    That's what I remember from when I started. I started at $57k straight out of a 4 year degree. It's been 6 years and the salary is... shall we say... significantly higher now. Not to be pompous, but it helps if you are a bad-ass programmer.
    Code:
    //try
    //{
    	if (a) do { f( b); } while(1);
    	else   do { f(!b); } while(1);
    //}

  11. #11
    Registered User valaris's Avatar
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    Quote Originally Posted by brewbuck View Post
    That's what I remember from when I started. I started at $57k straight out of a 4 year degree. It's been 6 years and the salary is... shall we say... significantly higher now. Not to be pompous, but it helps if you are a bad-ass programmer.
    You got into a senior position after 6 years? Pretty dang good. As long as you make yourself valuable enough I could see it happening.

  12. #12
    =======sr3 rocks====== cdoublejj's Avatar
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    well it's an open source game that has pretty much turned into a forum of people saying "one day" we did have some small amount of steady coding goign on i even got someone from here to help then out of no where the guy in control of the web said the project was dead out asking the dev team so as far as team playing he kinda stabbed us in the back and killed it until a dev member got his hand on the the site and url name what is that called again.

    any who i figured a few to one hundred every once a in long while or every now and then might get good start on getting some coding going again i work a crummy job for now but, hey sometimes it is what ever works. so i guess in that case it would be kind of an on off thing.
    i'dgive then link but then i think thats crossing lines and bumping the project wich means the thread would then belong in another section.

    but, i'm not looking for super genius some some guys that know open gl and c++

  13. #13
    Registered User valaris's Avatar
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    The problem with open source games/mmo's is you usually get a bunch of young people that are over eager to start programming something way out of their range because its a game. If I were you and you actually want to learn how to make a game, try to get involved in some already mature open source project, and branch out when your skills improve.

  14. #14
    =======sr3 rocks====== cdoublejj's Avatar
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    i'm not a coder and can't retain any thing i manage to learn for too long so was just gonna buy some programmer's time. that does make since though.

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    Malum in se abachler's Avatar
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    Quote Originally Posted by brewbuck View Post
    I looked around on RentACoder and other freelance sites a few years ago. I remember thinking that A) most of the projects are idiotic and B) most of the bids are idiotic. I have no idea what kind of quality software you get buying from those sites, but I doubt it's any good.
    I outsourced a more or less straight forward class to rentacoder once, because i didnt have time to mess with it but I needed it done around the same time i finished the core of the application. Ended up having to reexplain the requirements like 3 times even though I spelled out in no uncertain terms things like -

    1. Cannot use MFC or STL or ATL. They guy gave me an MFC class that used STL.
    2. Must compile on Visual Studio 6.0 ( was using a lot of inline SSE assembly) He gave me a 2003 SLN.
    3. Must be suitable for multiple instances of the class. He wrote it as a DLL that used global variables and would choke if you tried to create two instances of the class.

    I had to extend the deadline twice.

    In the end I probably spent as much time messing with him as I would have doing it myself. And he is one of their 'Top Coders'

    When I had time I went through his code and basically decided it wasn't even worth salvaging. So I wrote the class from scratch.


    As for being a code seller on that site. Ive found that 99% of bidders have no clue what software development involves. One bid that keeps popping up is some guy wanting you to develop a custom compression scheme that works like flash only is better than flash, for under $500 and he wants to own all rights to it. And he wants it done in 2 weeks.

    The two week or 1 month thing pops up alto which leads me to believe they are wanting a killer app for their thesis or something.

    Here is one of the ones you can tell they either have no clue what is involved in software development. Most of the bidders seem to think they can get a custom application developed for the same price they can buy a shrink wrapped product.
    Last edited by abachler; 07-25-2009 at 12:05 AM.
    Until you can build a working general purpose reprogrammable computer out of basic components from radio shack, you are not fit to call yourself a programmer in my presence. This is cwhizard, signing off.

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