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| | #1 |
| Registered User Join Date: May 2009
Posts: 24
| Does Quake 4 and Doom 3 uses DirectInput in windows? |
| sarah22 is offline | |
| | #2 |
| Registered User Join Date: May 2006
Posts: 894
| If I am not mistaken both of these games use OpenGL which works in other environments than Windows (i.e. I strongly believe they are not using SDL...) And what kind of question is that "does the GetKeyState in WinUser.h sucks" ? |
| Desolation is offline | |
| | #3 | ||
| Registered User Join Date: May 2009
Posts: 24
| Quote:
Quote:
so I ask if the GetKeyState is good enough. But I saw that most of the games uses directinput ( direct3d or not ). I think I'll use the same for my engine. | ||
| sarah22 is offline | |
| | #4 |
| Cat without Hat Join Date: Apr 2003
Posts: 8,492
| Forget GetKeyState. It doesn't do what you think it does.
__________________ All the buzzt! CornedBee"There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code." - Flon's Law |
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