![]() |
| | #1 |
| Registered User Join Date: Jul 2007
Posts: 88
| Which software sell policy is the most effective one?
You may also introduce new concepts. Which concept is most promisingly to get most money out of it? |
| sept is offline | |
| | #2 |
| Senior software engineer Join Date: Mar 2007 Location: Portland, OR
Posts: 5,762
| It's crazy to even speculate on sales strategies without knowing what the product is, what the market is, and who the customers are. EDIT: Also, worrying about piracy is a waste of time. Instead focus on giving your potential customers what they want. Most people are willing to pay for quality. Those who will not, will not. Copyright protection is just a temporary annoyance to pirates. And if you are actually a super-genius and succeed in making uncrackable protection, the pirate still will not buy your product, he'll just give up. Software companies don't fail because their products are pirated. Pervasive piracy of your product means that you are providing something with a high intrinsic value. Your failure to profit from this value is your own fault, not the pirates. Last edited by brewbuck; 04-11-2008 at 01:11 PM. |
| brewbuck is online now | |
| | #3 |
| Malum in se Join Date: Apr 2007
Posts: 3,188
| They all work. It depends on your application and expectations.
__________________ Until you can build a working general purpose reprogrammable computer out of basic components from radio shack, you are not fit to call yourself a programmer in my presence. This is cwhizard, signing off. |
| abachler is offline | |
| | #4 |
| i dont know Join Date: May 2002
Posts: 1,200
| While it does depend on the software in question. I can't help but think that subscription models are insanely effective (where appropriate). Like most of the MMOs out there, you buy the game at the same price as other games, yet somehow still agree to pay an extra 15 dollars or so every month you play it Sure, you need to consider the maintenance and upkeep of such games, but either way it seems to be effective.
__________________ What is C++? |
| Vicious is offline | |
| | #5 |
| Malum in se Join Date: Apr 2007
Posts: 3,188
| MMO's ar eonly one part of the gamign industry, and I think the OP was askign abotu applications in general, not just games. As far as MMO's go, saying that model is the most effecive is like saying if hot dogs are the highest selling item, all our food should be packaged in tubes. No one model is 'the best', they all have their uses.
__________________ Until you can build a working general purpose reprogrammable computer out of basic components from radio shack, you are not fit to call yourself a programmer in my presence. This is cwhizard, signing off. |
| abachler is offline | |
| | #6 |
| Cat without Hat Join Date: Apr 2003
Posts: 8,492
| There are other models. 1) Ad-financed software. Freeware that displays advertisements so you make money. The customer can pay to have the ads removed. Early versions of Opera used this model. 2) Open-source and offering paid services. Zend, who manage PHP, have made a very successful business out of this. Services and certifications are the primary income source of the big Linux vendors like RedHat. MySQL mostly builds on that model.
__________________ All the buzzt! CornedBee"There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code." - Flon's Law |
| CornedBee is offline | |
| | #7 |
| Registered User Join Date: Jul 2007
Posts: 88
| I was just talking about software in general, nothing special. What you think about pirating your own product? (spread to warez communitys under other identity) Does this help or is this stupid? It`s a serious question, honestly I don`t know. |
| sept is offline | |
| | #8 |
| Crazy Fool Join Date: Jan 2003 Location: Canada
Posts: 2,596
| Subscription based services are the future. The days of buying boxed software (literally or digitally) are numbered. The only exception I could see to that is an OS.
__________________ jeff.bagu.org - Terrain rendering and other random stuff |
| Perspective is offline | |
| | #9 |
| i dont know Join Date: May 2002
Posts: 1,200
| Let's hope you're correct about that and Microsoft doesn't figure out how to market that idea to the masses ![]() That's a tough one. It may depend on how you are able to market your product. If you can get a little hype started up by "allowing" it to be pirated, then it may prove worthy. If yo ucan get decent word moved around through the community and get your product recognized in that way it may be 6 in one hand half a dozen in the other. Then there's always the consideration that it will be pirated anyway.
__________________ What is C++? Last edited by Vicious; 04-11-2008 at 02:35 PM. |
| Vicious is offline | |
| | #10 | |
| Registered User Join Date: Mar 2008
Posts: 44
| Another model, used by Trolltech for their Qt: - Develope an open, free(GPL) and gratis tool kit. Get gratis help from communities such as that of KDE. - Sell licenses without the "restrictions" of GPL. Quote:
I'm just a user and much of a programmer, but ... what brewbuck said. In addition, DRM is a great way of alienating what loyal customers you have left. | |
| heras is offline | |
| | #11 |
| i dont know Join Date: May 2002
Posts: 1,200
| If there can be some sort of pirating protection that doesn't cause problems for legal users (such as the standard CD key that can only be used in one instance at a time) then it makes perfect sense to implement this. However, when you start restricing ways in which that customer can use your product (DRM) then you are getting into some greedy territory.
__________________ What is C++? |
| Vicious is offline | |
| | #12 | |
| Registered User Join Date: Jul 2007
Posts: 88
| Quote:
In this case it would become really hard for pirates. The internet access becomes faster and faster and more and more cheap. When most people have access to the internet then this might become real. But until then it`s still a long way. In my country only 60 % of the country have access to cheap and fast internet, the rest is unlikely to become internet fast because it unreliable for the isps. But I think there will be always a marked for boxed software. Imagine you have a buisness and need photoshop to create your publications. I think many won`t like the idea that another firm has also control over it. Them may say "you can run your account software on our servers and we will not spy on it but isn`t a good idea to build upon such promises". | |
| sept is offline | |
| | #13 | |
| Senior software engineer Join Date: Mar 2007 Location: Portland, OR
Posts: 5,762
| Quote:
| |
| brewbuck is online now | |
| | #14 |
| Cat without Hat Join Date: Apr 2003
Posts: 8,492
| I fail to see the point in implementing or buying copy protection systems (both options are costly) just to break them yourself. Why not simply ship the product without protection? It will be copied just the same.
__________________ All the buzzt! CornedBee"There is not now, nor has there ever been, nor will there ever be, any programming language in which it is the least bit difficult to write bad code." - Flon's Law |
| CornedBee is offline | |
| | #15 |
| Crazy Fool Join Date: Jan 2003 Location: Canada
Posts: 2,596
| server side web services are one example. But it can still be local software with a subscription service, think about how your antivirus software works. And as previously mentioned, Red Hat sells support for an OS based on a subscription model.
__________________ jeff.bagu.org - Terrain rendering and other random stuff |
| Perspective is offline | |
![]() |
| Thread Tools | |
| Display Modes | |
|
Similar Threads | ||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| Software Design/Test - Redmond, WA | IRVolt | Projects and Job Recruitment | 2 | 06-11-2008 10:26 AM |
| Why C Matters | DavidP | General Discussions | 136 | 01-16-2008 09:09 AM |
| Adding trial period to software | BobS0327 | C Programming | 17 | 01-03-2006 02:13 PM |
| Software Licensing | jester | A Brief History of Cprogramming.com | 4 | 12-30-2001 06:42 PM |