Would or could any game algorithm ever be applied to real world warfare scenario? I suppose i mean in the case of art imitates reality, the spybird is borne of game logic etc
Would or could any game algorithm ever be applied to real world warfare scenario? I suppose i mean in the case of art imitates reality, the spybird is borne of game logic etc
ignore, i was on one mate,... :-|
The collision avoidance system in most modern aircraft uses an alpha-beta type of algorithm.
The idea is that you assume the other plane is actively TRYING to collide with you, and make changes to heading/speed in such a way that you avoid the collision even if the other party is malicious.
Code://try //{ if (a) do { f( b); } while(1); else do { f(!b); } while(1); //}
No, most game AI isn't considered 'true' AI, its just scripted behavior. The Terminator is still at least 3 years off (if I get my funding).
But i think it would be interesting to test pathfinding with a real tank say, given enough terrain data is it not possible to mobilise a group of units and give them a (fixed) target etc, how would that pan out in real scenarioNo, most game AI isn't considered 'true' AI, its just scripted behavior.
You would have to have a real time satellite uplink for it to be effective, terrain changes too quickly in real life to use stored maps, especially in desert and mountainous regions like Iraq/Afghanistan. There are a lot of tasks for which AI is just not ready. Airborne applications will come first because its much simpler terrain navigation, i.e. avoid all terrain.
Code://try //{ if (a) do { f( b); } while(1); else do { f(!b); } while(1); //}
A good deal of true AI involves much more than just NN's, but ultimately, the only example we have of true self aware intelligence is NN based, so it seems that is probably the best place to find AI. I'm open to the possibility that some other method will be found that will produce AI, but not really hopeful. My early vision system (early as in early in the processing, not as in early in the development process) uses no NN's at all, but ultimately it is intended to feed into a NN which will do the higher order processing.
Last edited by abachler; 12-12-2009 at 12:46 AM.