hi there i would like to ask for some advice i have recently started to make games again. i made one game before using sdl which was ok but never finished and polished.
the game i made i didnt really use classes and as a novice c++ programmer i fell the coding of the game was the easy part.
ok my question is how do you start designing a game i mean how do you decide the classes to use and which functions will belong to which class.
ok that might sound easy but i normally position things on screen manually and work out my collisions manually which is ok until i need to change the window size so either a little advice or maybe a link about the design of a game would be much appreciated.
thanks in advance
edit: ok maybe using a tetris clone as an example? what classes would you use im fairly sure once i got the idea of classes i could code them together its just the picking choosing of classes that gets me. how do you decide which classes are needed. thanks again