Thread: SMD file format

  1. #1
    Registered User S T A L I N's Avatar
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    SMD file format

    Hello, guys!

    You know that animation occupies a fitting place in 3D Game programming. MD3, MD5 animation file formats are most spread. But we all understand that load frames of animation is not rational & MD* quality animation file "weigh" ~30+Mb of disk space.

    Another way of loading animation consist in using SKELETAL animation (animation using bones) files such as SMD file formal. It came from Half-Life 2 developers - Valve company and widely using in SOURCE rendering engine.

    So I open this thread to conversate about SMD file format.
    1. EXPORTING from modelling tools
    2. PARSING n LOADING in program
    3. USING REAL TIME SKELETAL ANIMATION in program

    =============================

    Tools to create n export: http://www.chaosincarnate.net/cannonfodder/cftools.htm

    Lets find together other stuff and enjoy low-weight, fast-loading skeletal animation in our demos !

  2. #2
    Registered User VirtualAce's Avatar
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  3. #3
    Registered User S T A L I N's Avatar
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    I know this site, but there nothing about SMD. It's rather rear.

  4. #4
    Crazy Fool Perspective's Avatar
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    I'm pretty sure MD5 can store skeletal animations, do you need SMD for a particular reason?

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