Hey guys. I'd like to know how I would get started coding a game like Boggle. I don't think it would require a full-fledged game engine with all its bells and whistles since there is very little to do. There aren't many rules to the game and most of the work is in the procedure making sure all the words the user enters are valid. What kind of structure can I use ? I thought maybe the best option would be going procedural all-the-way yet I'm afraid to lose the code clarity and structure object-oriented programming provides... Yet object-oriented programming seems like hitting a fly with an hammer.
What is you guys' opinion on that ?
Here's a link for you guys in case you do not know what the Boggle game is.