Turn Based Stradegy System Methods

This is a discussion on Turn Based Stradegy System Methods within the Game Programming forums, part of the General Programming Boards category; have made a blog in my 1up.com blog and my myspace blog on all them methods. I find the A* ...

  1. #1
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    Turn Based Stradegy System Methods

    have made a blog in my 1up.com blog and my myspace blog on all them methods.


    I find the A* Algorithm easier.


    I went on google and found the methods.


    It shows by text and pictures on how to do it.

    Three methods on my blog!

    http://blog.myspace.com/index.cfm?fu...endID=90772797

    http://www.1up.com/journalRSS?publicUserId=5865868

    or

    http://www.TylerMoyer.1up.com

    Youc an see everything on that link even my blog if you scroll down.


    All methods used for C++

  2. #2
    Registered User Frobozz's Avatar
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    Quote Originally Posted by Your MySpace Page
    This blog is set to private. This user must add you as a friend to see his/her blog.
    Nice job there. What is the point of this thread? All I can see in the blog is a redirection to the old GameDev A* tutorial. And how is it this a "turn-based strategy system method"? Its just a path finding routine - you can't make an entire strategy system from just that.

  3. #3
    Super Moderator VirtualAce's Avatar
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    Thread closed. Looks like a spam post. If this is due to a misunderstanding or incorrect link, the OP can contact the moderators about re-opening the thread.

    Until then it's closed. I'm not deleting it just in case this is a legit thread.


    EDIT:
    Thread re-opened.
    Last edited by VirtualAce; 07-31-2007 at 11:11 PM.

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