View Poll Results: What is the most important element of a stratagey game?

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  • Catchy Title and Names

    0 0%
  • Great Graphics

    5 12.82%
  • Music / Sound

    0 0%
  • Story / Plot / Theam (Possible Singleplayer Element)

    7 17.95%
  • Ease of Control (Menu / In-Game Elements)

    6 15.38%
  • Mutiplayablility

    8 20.51%
  • Customization (Levels / Units/ Names / Banners / Ect.)

    2 5.13%
  • AI / Challange

    11 28.21%

Gaming Poll

This is a discussion on Gaming Poll within the Game Programming forums, part of the General Programming Boards category; I have a Poll, What is the most Important part of a stratagy game? (You Guessed it, Im Making One)...

  1. #1
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    Question Gaming Poll

    I have a Poll, What is the most Important part of a stratagy game? (You Guessed it, Im Making One)

  2. #2
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    Gameplay.

    I don't think you can really break that down any. its kinda in the spaces in between some of the items in our poll.
    astride a storied past, thats everywhere you are

  3. #3
    31173 h4x0r gnu-ehacks's Avatar
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    customization, although I would really pick general gameplay...but it wasn't up there.
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  4. #4
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    I dident put up gameplay because it was too general. I wanted a more specific anwser.

  5. #5
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    AI all the way, if its real hard and fun and the AI dosent cheat it will hold peoples attention for a long time, I still play Total Annihilation, just because of BAI and its so hard.

  6. #6
    A Banana Yoshi's Avatar
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    Is this topic already been posted?
    Yoshi

  7. #7
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    My topic a little while back was about any game, this is about strategy games, In general playability is the single most important part of a game (while a lack of others may discourage players) in a strat game AI is the end all factor (again assumeing that all the other aeras are ok to good). My topic was also more generalized graphics - gameplay - story.

  8. #8
    Peace
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    Basically you need a good combination of all of the above. I picked multiplayability though i wish i could have picked more. Ease of use is also key. Nothing turns me off a game i just downloaed the demo to then being unable to figure out how the darn thing works. Its nice if the interface is intuitive. For me personally (though a lot of others disagree) the graphics aren't all that important as long as the game is fun (hell, i still play Doom, Stars!, and sometimes Warcraft). Having a unique concept is also important. Putting a new spin on something thats already been played out is sometimes good enough if theres something really different about it. (Multiplayer/Single Player options are always a bonus.)
    "There's always another way"
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  9. #9
    Mayor of Awesometown Govtcheez's Avatar
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    I picked story, but I think that's more important for other game types than in strategy.

  10. #10
    Bobish
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    Level design is the most important, graphics don't matter much but things should be arranged to be visually pleasing. Also not being execly the same from start to finish matters a lot. There have been so many otherwise good games ruined by poor level design.

  11. #11
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    I like a bit of suprisingly clever AI, like half-life.

  12. #12
    wierd guy bart's Avatar
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    i think weapons/caracters or something like that. for instance, suicide dudes are funny. it should have a large selection of weapons with special powers, so not just "that one has 4 attack, that one 5, and that one 5 but you can upgrade it to 7."

  13. #13
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    You mean have special attacks lie in armada? I dislike that system.

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