DirectSound problem

This is a discussion on DirectSound problem within the Game Programming forums, part of the General Programming Boards category; Code: #ifndef _LPCWAVEFORMATEX_DEFINED #define _LPCWAVEFORMATEX_DEFINED typedef const WAVEFORMATEX *LPCWAVEFORMATEX; #endif // _LPCWAVEFORMATEX_DEFINED I am using Visual Studio 2005 to do ...

  1. #1
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    DirectSound problem

    Code:
    #ifndef _LPCWAVEFORMATEX_DEFINED
    #define _LPCWAVEFORMATEX_DEFINED
    typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
    #endif // _LPCWAVEFORMATEX_DEFINED
    I am using Visual Studio 2005 to do some DirectX programming. I tried to include the dSound.h file and its accompanying .lib, but the compiler complains about this piece of code. I get errors that say:

    C4430: missing type specifier - int assumed
    C2061: syntax error: identifier LPWAVEFORMATEX
    C2061: syntax error: identifer LPCWAVEFORMATEX
    C2143: missing ';' before *
    C2146: missing ';' before identifier 'lpwfxformat'

    All of these errors stem from the header file. I have not added any code at all since I included dSound.h so I know it isn't anything in my main .cpp file. I only tried to compile after I included the header and got these errors. I don't know what the problem is and I don't know enough to putz around with this; does anybody here know what I can do to get this header file to compile properly, so I can use it in my program?

  2. #2
    Kiss the monkey. CodeMonkey's Avatar
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    Sep 2001
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    907
    Code:
    typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
    "If you tell the truth, you don't have to remember anything"
    -Mark Twain

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