Currently in 48hr game programming competition
I'm currently participating in the LudumDare 48 hour game programming competition (create everything from scratch in 48 horus).
Right now its playable (still needs some polish), but I'm wondering if I can have some comments/criticism as to whether or not its fun, confusing, etc.
The Plot: "A launch signal is getting sent to a USSR ICBM, can you stop it?"
Fly around, and blow up the batteries to disrupt things so that the electrons cannot start the launch sequence.
Batteries come back eventually (after you've killed them).
If you kill a battery, any electron that was between it and another battery dies.