Thread: What do i need to build a USB E-Brake (Gaming controller)

  1. #1
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    What do i need to build a USB E-Brake (Gaming controller)

    I have some questions about writing drivers, can they be written in C++? Cause that is the only language that I know as of this moment.
    And another thing is, how do i program a chip to function the way i want?

    I found some useful stuff on the net that I'm thinking of using. I just need you to tell me if they are the right things to buy, and maybe some help with the program.

    http://www.ftdichip.com/Products/FTE...20Party%20Kits
    What will I need from this web site if i wanted to make my controller USB?
    And also what chips would i need to program the controller?

    I had two ideas of how the computer would see the use of the handbrake: a rotary wheel sensor thing (dont know the orginal name for it, so im making ........ up) or just somekind of a sensor that will be adjusted by the brake line.
    (Still don't know where to get on of those)

    And im thinking of using something like this for the handbrake.
    http://www.magal.co.uk/images/produc...rakeLarge2.jpg

    And as far as the progamming goes...I'm lost.
    Please Help,

    Thanks.

  2. #2
    Frequently Quite Prolix dwks's Avatar
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    Erhm, your links are broken. You can't just select a link for a bulletin board and copy it, because it will contain "...". You need to right-click -> Copy Link Location or equivalent.

    I have some questions about writing drivers, can they be written in C++?
    It depends. If the driver is sufficiently low-level enough you'd probably need to involve some assembly.
    dwk

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