Clockwork development build

This is a discussion on Clockwork development build within the Game Programming forums, part of the General Programming Boards category; You can read this first if you want. Download link: http://www.clockworkinnovations.ca/?page_id=4 I've decided to release a development release of my ...

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    The Right Honourable psychopath's Avatar
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    Clockwork development build

    You can read this first if you want.

    Download link: http://www.clockworkinnovations.ca/?page_id=4

    I've decided to release a development release of my engine/editor project, Clockwork.

    It's very unfinished, and the purpose of the development release is to allow people see and use Clockwork as I make changes and add new things, through the built-in web updater. Kind of like a closed-source SVN type thing.

    I'd like to get as many people as possible to get this, and really just pick it apart. Do your best to make it break. I need to find all the bugs, and make as many improvments as possible.

    You'll need .NET 2.0 installed on your system to get this to run. You'll also need a graphics card fully supporting OpenGL 2.0 (DX9 class hardware). Clockwork doesn't check for hardware support, so if it crashes even though you've eliminated all possible causes, check your graphics card model.

    There's no project or world load/save yet. For testing purposes you can just create a new project and a new world and mess with that.

    I've done my best to eliminate memory leaks, but it's unlikely that I got them all. I also don't gaurentee this to be overly stable (yet).

    I'd appreciate it if bug reports and other issues could be made on the Clockwork forums. Any other comments and/or suggestions can go here if you want (although it's not like I can actually make any of you do anything ).

    Quick controls (world editor):
    WSAD = movement
    left click+drag = translate selected object
    middle click = select object
    right click+drag = rotate view
    Memorial University of Newfoundland
    Computer Science

    Mac and OpenGL evangelist.

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    The Right Honourable psychopath's Avatar
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    If anyone has downloaded Clockwork find that it didn't work, try downloading the installer again.

    At first I thought it wasn't working on other computers because the Visual C++ redistributable wasn't installed, but that didn't fix things either, for some reason. I eventually found a fix in this thread on the MSDN forums.

    I've also had one person tell me that the camera doesn't rotate properly. Has anyone else had this problem?
    Memorial University of Newfoundland
    Computer Science

    Mac and OpenGL evangelist.

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