Is it possible to create a group of poygons in openGL? So that all of the faces are under one group, meaning that if I move the group, all the faces will move as well?
thanks
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Is it possible to create a group of poygons in openGL? So that all of the faces are under one group, meaning that if I move the group, all the faces will move as well?
thanks
In OpenGL, you have a worldview matrix that transforms every polygon you draw until you change it.
Any logical grouping of polygons must be on the application level. (You could try display lists.)