Beginning OpenGL Game Programming by Dave Astle
Open GL Programming Guide : the Official Guide To Learning Opengl, Version 2, 5/E (5TH 06 Edition) by Mason Woo and Dave Shreiner and Jackie Neider and Tom Davis
Opengl Superbible 3RD Edition
[edit]If I could read it would be wonderful... The first one is ~$25 from Amazon the second 2 are ~$45[/edit]
I was wondering what you folks who use them would recommend as the best for getting started. Since it takes me a month or so to save for books I like to make good decisions. (Yes, I am that tight on cash, though I guess if I quit drinking soda I could save a bit... but really who can program for long times without some caffine )
I don't want this to be a "Hey, you should get XXXX book, it shows you how to use DirectX!" thing. I am interested in OpenGL and would prefer to use that. I have nothing against DirectX, I just would rather stick with something that is less proprietry. (Even if 99% of games are played on Windows)