I just got a job as a graphics developer here in Portland. I asked what qualified me to get the position, and he said that rarely do they get a graphics programmer who is innovated enough to learn how it happens beneath "and" how someone can get it running without any hardware acceleration. Of course the company uses Direct3D with hardware acceleration, but it was just that "edge" I have been talking about for so long to complainers and whiners all over on certain boards saying how Andre' LaMothe (book author) "wasted my money." I learned Direct3D before I got into LaMothe's books such as the Tricks series, but what amazed him was I was able to demostrate much more than a typical hardware-dependent 3D programmer these days. Anyway, I just had to boast! All I can say now is cha-ching!! Thanks to everyone who encouraged me up to this point!