Problems releasing an OpenGL demo with VC++ 05 Standard
I am very inexperienced when coming to releasing demos with Visual Studio.
I built a release folder with the following items included inside:
Art files: back.tga, mask.tga, sprite.tga
Dlls: DevIL.dll, glu32.dll, glut32.dll, glut.dll, ILU.dll, ILUT.dll, opengl32.dll
So, I am trying to release a demo of an OpenGL/DevIL application used with GLUT for my window. I wanted to test this on my brother's computer to see if it runs. It didn't, so I had him install the Visual C++ 2005 Runtime files found at http://www.microsoft.com/downloads/d...displaylang=en. It didn't run! It gave me a message saying the configuration isn't set up and that I should try re-installing the app. I didn't see a need to do so since everything was ready to go in the folder. I'm just curious what I did wrong. Perhaps it was everything, but I just want that exe running on my brother's computer. What does it take? It use to not be a problem with VC++ 6.0 in the past. Any quick help would be great!
Edit: I guess msvcr80.dll is needed as well?