Interactivity!

This is a discussion on Interactivity! within the Game Programming forums, part of the General Programming Boards category; I just had what I think is a good idea (don't even think about holding me to that!). I've been ...

  1. #1
    Supermassive black hole cboard_member's Avatar
    Join Date
    Jul 2005
    Posts
    1,709

    Interactivity!

    I just had what I think is a good idea (don't even think about holding me to that!).

    I've been fiddling with a Forth system recently and I must say I'm enjoying it's interactivity. The way the whole development process feels like it "keeps rolling". Could we apply this to game development, but I mean more than just making the programming environment interactive?

    I haven't fully thought this through yet (no!) so be sure to point out anything pretty obviously hindering that I've not considered.

    I'm thinking of what's more or less a "toybox" environment. An environment where you can instantly(ish) see changes to any aspect of the game - even graphically (which may be a pipe dream).

    Hell, this whole idea may be a pipe dream.

    Well tell me what you think. I'm especially interested to hear ideas from the regular game programmers here.

    'K, I'm off to youtube, aka "free music videos".com
    Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.

    - Mike McShaffry

  2. #2
    Crazy Fool Perspective's Avatar
    Join Date
    Jan 2003
    Location
    Canada
    Posts
    2,640
    Do you mean one of those "Game Maker" apps? Or programming with hot code replacement?

  3. #3
    Supermassive black hole cboard_member's Avatar
    Join Date
    Jul 2005
    Posts
    1,709
    Ew ew eww no I don't mean like "Game Maker". Hell no!
    The second one.
    Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.

    - Mike McShaffry

  4. #4
    Supermassive black hole cboard_member's Avatar
    Join Date
    Jul 2005
    Posts
    1,709
    I know I've been rambling on a lot lately about these, but I'm thinking it'd be pretty cool (better?) if I implement this as a virtual machine.

    I'll give it some more thought.
    Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.

    - Mike McShaffry

  5. #5
    Crazy Fool Perspective's Avatar
    Join Date
    Jan 2003
    Location
    Canada
    Posts
    2,640
    In order to hot swap code you need to be able to pause execution (and set points at which to pause usually called "breakpoints"). Which essentially means you need to write a debugger.

    This is an extremely difficult task (writing a debugger is hard enough, supporting hot swapping is even harder)

  6. #6
    GA ichijoji's Avatar
    Join Date
    Nov 2002
    Posts
    179
    It's possible to subsitute in different source files at runtime with certain scripting languages (like python).
    Illusion and reality become impartiality and confidence.

  7. #7
    Supermassive black hole cboard_member's Avatar
    Join Date
    Jul 2005
    Posts
    1,709
    Hmm I was hoping for more interest and enthusiasm.
    Good class architecture is not like a Swiss Army Knife; it should be more like a well balanced throwing knife.

    - Mike McShaffry

  8. #8
    ATH0 quzah's Avatar
    Join Date
    Oct 2001
    Posts
    14,826
    Welcome to the world of the LP Mud.


    Quzah.
    Hope is the first step on the road to disappointment.

Popular pages Recent additions subscribe to a feed

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21