sdl

This is a discussion on sdl within the Game Programming forums, part of the General Programming Boards category; I recently finished my trpg and ive been wanting to get into making actual games that people other than me ...

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    sdl

    I recently finished my trpg and ive been wanting to get into making actual games that people other than me would play ,a now i understand what sdl is and was wondering if its good to use i know that whatever i feel comfortable with i should use but im just thinking about how many people actually use this?

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    (?<!re)tired Mario F.'s Avatar
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    A lot. You can also see some games developed with SDL on their website, if i remember correctly.
    The programmer’s wife tells him: “Run to the store and pick up a loaf of bread. If they have eggs, get a dozen.”
    The programmer comes home with 12 loaves of bread.


    Originally Posted by brewbuck:
    Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.

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    hotdog!thats good enouph for me and i found this tutorial thats so good i cant beleive it

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    SDL is a exactly what the acronym means. Simple Direct Layer. I prefer using plain OpenGL for my graphics, though. SDL is more useful when it comes to writing sound and input, so it's also a useful replacement for GLUT (if you find GLUT too limited).

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    well theres openal for sound and im always looking at new things lol,maybe when i get advanced and sdl ill go into opengl\al

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