C++ only goes so far...

This is a discussion on C++ only goes so far... within the Game Programming forums, part of the General Programming Boards category; Ok so i didn't know where to make this thread, and this looked like an ok place for it. so ...

  1. #1
    Registered User Aalmaron's Avatar
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    C++ only goes so far...

    Ok so i didn't know where to make this thread, and this looked like an ok place for it.

    so lets say that i have a bunch of C++ code, but i'm sick and tired of command promt, and want some graphics. now i don't want a windows window like you can get with a template in sudio.net, but like a full screen app. i don't want it to be platform specific repsonce, or a responce for linux and windows would be nice.

    i know that to a certain extent i can do most things in C++, but what should i use to make menues and the such? should i pick up a basic or visual basic book or something?

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    (?<!re)tired Mario F.'s Avatar
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    I think what C++ lacks is the ability to make me a cup of coffee.

    A library like wxWidgets enables you to create GUI applications that aren't platform specific.
    The programmer’s wife tells him: “Run to the store and pick up a loaf of bread. If they have eggs, get a dozen.”
    The programmer comes home with 12 loaves of bread.


    Originally Posted by brewbuck:
    Reimplementing a large system in another language to get a 25% performance boost is nonsense. It would be cheaper to just get a computer which is 25% faster.

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    You could also, to some extent, use OpenGL and GLUT. Or why not implement your own GUI system in OpenGL (this is very advanced though if your going trying to make it good).
    STL Util a small headers-only library with various utility functions. Mainly for fun but feedback is welcome.

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    I believe OpenGUI is the cross platform mechanism for creating useful GUIs
    I'm not immature, I'm refined in the opposite direction.

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