Help rekindle my enthusiasm

This is a discussion on Help rekindle my enthusiasm within the Game Programming forums, part of the General Programming Boards category; ok, im still learning the basics of c++ and have yet to finish my first book (im about 40 pages ...

  1. #1
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    Unhappy Help rekindle my enthusiasm

    ok, im still learning the basics of c++ and have yet to finish my first book (im about 40 pages off). But after christmas i cant seem to find the will to finish it, even though i have another 2 in the waiting. Basically i want to make a really basic game, something i can say i accomplished to spur me on.

    I was hoping you could give me some ideas as to where to start and some basic concepts on how to achieve it, i can do arrays, structures, functions, classes, basic oop, switch case, etc. Nothing too flash.

    Any help appreciated

    PS: please dont suggest TTT

  2. #2
    Super Moderator VirtualAce's Avatar
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    Try Tic Tac Toe!

    Just kidding.....


    You could try a small text adventure game. If you can do graphics programming you could add some pictures to your game. Just load the pic and allow the user to type in at the bottom of the screen or something. Not too flashy or modern, but could be fun and challenging depending on how in depth you go with it.

    I feel your pain, though. Since the holidays have begun I've not been able to code much. All my prior projects have been put on hold. For now I'm just relaxing and playing my games. Just solved No One Lives Forever for the second time. Love that game. Few games keep my interest all the way through but it does. It's just fun. Most games become boring to me or drudgery after the first couple hours and take their place on my shelf with the others.
    I'm also enjoying Silent Hunter II even though it did not get good reviews.

    If you cannot code or cannot bring yourself to do so, don't force yourself or you won't enjoy it. Relax, take a break, and eventually you'll get some great new ideas and try to code them for the next year. After all, it is just a hobby and you are not getting paid to do it - yet.

    It amazes me how prof. programmers stay on one project for so long. Long after the 'new idea' isn't so new and becomes tedious and boring. It's a good thing I'm not a professional game programmer - I'd have a million unfinished games lying around and I'd be flat broke.

  3. #3
    monotonously living Dissata's Avatar
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    hey don't worry about it, happens to me all the time, just do what you want, mabe read cprog posts, read articles, play games whatever, if you really likedprogramming you'll want to do it again in a couple of days
    if a contradiction was contradicted would that contradition contradict the origional crontradiction?

  4. #4
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    Rock Paper Scissors!

    Why not just do something where you've got a character with statistics, who walks around the forest, killing monsters, buying bigger swods, &tc. Once you have some kind of battle resolution, the rest isn't really too complicated. Here's how I figure the least adorned version of it would play out...
    Code:
    You are in the forest... alone.
    W
    You wander around.
    You are in the forest... there's a werewolf.
    R
    You run!
    You are in the forest... there's a bunny rabbit.
    A
    You attack the bunny rabbit for 18 damage.
    A bunny rabbit dies.
    T
    You return to town.
    Once you get that core of the program down (basically you need to maintain a set of statistics, which we'll call player, some random numbers to decide monsters, and some formulae + random numbers to decide how damage works out, you can do this). After that, it's all just add ons (the fun part).

    Okay, this game might not be possible with what you know... *shrug* You'll want to know some recursion to program an AI for it.
    There is a game called Slither, which might be a bit difficult, but is worth consideration. It's a 2 player game. You have a grid, say, 5x5. Player one chooses a square and marks it off. Player two chooses an adjacent square, and marks that off. Player one then chooses a square adjacent to the one player two chose and marks it off, &ct.
    At some point, one of the players won't have anywhere to put his square. He looses. Sorry I can't find any website that seems to example the game.
    Callou collei we'll code the way
    Of prime numbers and pings!

  5. #5
    Sayeh
    Guest
    Look, if it takes so little to bump you off the wagon, maybe you should consider

    a) doing something else entirely, or if you're stubborn
    b) work with BASIC

  6. #6
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    Inside a Quote:
    You are in the forest... alone.
    W
    You wander around.
    You are in the forest... there's a werewolf.
    R
    You run!
    You are in the forest... there's a bunny rabbit.
    A
    You attack the bunny rabbit for 18 damage.
    A bunny rabbit dies.
    T
    You return to town.
    lol.. I think I would really like to play that game.
    Allegro precompiled Installer for Dev-C++, MSVC, and Borland: http://galileo.spaceports.com/~springs/

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