OpenGL on Linux - Kernel Panic

This is a discussion on OpenGL on Linux - Kernel Panic within the Game Programming forums, part of the General Programming Boards category; I've begun to port my engine over to Linux. Things are going well (for my first time coding on Linux), ...

  1. #1
    The Right Honourable psychopath's Avatar
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    Unhappy OpenGL on Linux - Kernel Panic

    I've begun to port my engine over to Linux. Things are going well (for my first time coding on Linux), but of course, nothing is without its problems.

    Ok. Suppose I've just booted up Linux, and started KDE. I make some changes to the source, recompile, and run the program. It works. Close the program, make more changes, recompile, run program...crash! Seems the second time I run the app, I get a kernel panic.

    Any idea what might be causeing this?

    Thanks.
    Memorial University of Newfoundland
    Computer Science

    Mac and OpenGL evangelist.

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    vae victus! skorman00's Avatar
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    make more changes,
    Me thinks that might have been it?

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    The Right Honourable psychopath's Avatar
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    And you would be right. ::embarrassed smiley::

    For some reason Xorg doesn't like dealing with too many GLUI windows. I switched to embedded windows and it runs fine.

    And there goes my record of trying to figure things out myself before posting...
    Memorial University of Newfoundland
    Computer Science

    Mac and OpenGL evangelist.

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