Code:
// directxwork.cpp : Defines the entry point for the application.
//
#include "stdafx.h"
#include "resource.h"
#include <d3d9.h>
#define MAX_LOADSTRING 100
// Global Variables:
HINSTANCE hInst; // current instance
TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
TCHAR szWindowClass[MAX_LOADSTRING]; // The title bar text
HWND hWnd; //main window handle
MSG msg;
HACCEL hAccelTable;
// Foward declarations of functions included in this code module:
VOID RESTIGER();
LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
LRESULT CALLBACK About(HWND, UINT, WPARAM, LPARAM);
//link d3d9.lib
//Directx globals..
IDirect3D9* g_pDirect3D = NULL;
IDirect3DDevice9* g_pDirect3DDevice = NULL;
D3DPRESENT_PARAMETERS D3DPresentParams;
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
//create the window..
WNDCLASSEX wcex;
wcex.cbSize = sizeof(WNDCLASSEX);
wcex.style = CS_HREDRAW | CS_VREDRAW;
wcex.lpfnWndProc = (WNDPROC)WndProc;
wcex.cbClsExtra = 0;
wcex.cbWndExtra = 0;
wcex.hInstance = hInstance;
wcex.hIcon = LoadIcon(hInstance, (LPCTSTR)IDI_DIRECTXWORK);
wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+14);
wcex.lpszMenuName = (LPCSTR)IDC_DIRECTXWORK;
wcex.lpszClassName = szWindowClass;
wcex.hIconSm = LoadIcon(wcex.hInstance, (LPCTSTR)IDI_SMALL);
RegisterClassEx(&wcex); //register winddow
hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
hInst = hInstance;
ShowWindow(hWnd, SW_MAXIMIZE);
UpdateWindow(hWnd);
// Initialize global strings
LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
LoadString(hInstance, IDC_DIRECTXWORK, szWindowClass, MAX_LOADSTRING);
//Directx
g_pDirect3D = Direct3DCreate9(D3D_SDK_VERSION);
if(g_pDirect3D == NULL) return E_FAIL;
HRESULT hResult = g_pDirect3D->CreateDevice(D3DADAPTER_DEFAULT,D3DDEVTYPE_HAL,hWnd,D3DCREATE_SOFTWARE_VERTEXPROCESSING,&D3DPresentParams,&g_pDirect3DDevice);
if(FAILED(hResult)) return E_FAIL;
ZeroMemory(&D3DPresentParams, sizeof(D3DPRESENT_PARAMETERS));
D3DPresentParams.Windowed = FALSE;
D3DPresentParams.BackBufferCount = 1;
D3DPresentParams.BackBufferWidth = 800;
D3DPresentParams.BackBufferHeight = 600;
D3DPresentParams.BackBufferFormat = D3DFMT_X8R8G8B8;
D3DPresentParams.SwapEffect = D3DSWAPEFFECT_DISCARD;
D3DPresentParams.hDeviceWindow = hWnd;
//need to finish this structure..
hAccelTable = LoadAccelerators(hInstance, (LPCTSTR)IDC_DIRECTXWORK);
// Main message loop:
while (GetMessage(&msg, NULL, 0, 0))
{
if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
return msg.wParam;
}
LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
int wmId, wmEvent;
PAINTSTRUCT ps;
HDC hdc;
TCHAR szHello[MAX_LOADSTRING];
LoadString(hInst, IDS_HELLO, szHello, MAX_LOADSTRING);
switch (message)
{
case WM_COMMAND:
wmId = LOWORD(wParam);
wmEvent = HIWORD(wParam);
// Parse the menu selections:
switch (wmId)
{
case IDM_ABOUT:
DialogBox(hInst, (LPCTSTR)IDD_ABOUTBOX, hWnd, (DLGPROC)About);
break;
case IDM_EXIT:
DestroyWindow(hWnd);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
break;
case WM_PAINT:
hdc = BeginPaint(hWnd, &ps);
// TODO: Add any drawing code here...
RECT rt;
GetClientRect(hWnd, &rt);
DrawText(hdc, szHello, strlen(szHello), &rt, DT_CENTER);
EndPaint(hWnd, &ps);
break;
case WM_DESTROY:
PostQuitMessage(0);
break;
default:
return DefWindowProc(hWnd, message, wParam, lParam);
}
return 0;
}
// Mesage handler for about box.
LRESULT CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_INITDIALOG:
return TRUE;
case WM_COMMAND:
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
{
EndDialog(hDlg, LOWORD(wParam));
return TRUE;
}
break;
}
return FALSE;
}